Company:
LanceSoft Inc
Location: Burlingame
Closing Date: 29/11/2024
Hours: Full Time
Type: Permanent
Job Requirements / Description
100% Remote
Job Description:
Key words: Wearables, AI, 3D design, Mocks, Prototyping, Unity, After Effects, Blender, Smart watch, Smart Glass
Experience: 7+ year
Remotely within USA
Job Responsibilities:
Take complex, conceptual ideas and turn them into design artifacts (mocks, prototypes, slide decks) that are simple, well-crafted, and valuable for inspiring and aligning our internal product teams and leadership.
Design easy-to-understand, end-to-end flows and use the appropriate design systems and prototyping tools to establish a product vision to present to client.
Partner with cross-functional partners directly to make progress on work independently.
Travel may be required within US.
Skills:
High craft bar. Ability to design simple, delightful experiences with strong attention to visual/interaction details and bring ideas to life via prototyping.
Highly efficient and generative. Can produce a lot of high-quality design work in a short amount of time.
Comfortable working in a fast pace, highly complex, ambiguous environment across a wide range of problem space independently.
Flexible to client demands and work well under pressure.
Preferred Skills:
Strong interest/experience in wearables or AI.
3D design/prototyping skills. Unity, After Affects and/ or Blender.
Education Requirement:
Bachelor's Degree
Job Description:
Key words: Wearables, AI, 3D design, Mocks, Prototyping, Unity, After Effects, Blender, Smart watch, Smart Glass
Experience: 7+ year
Remotely within USA
Job Responsibilities:
Take complex, conceptual ideas and turn them into design artifacts (mocks, prototypes, slide decks) that are simple, well-crafted, and valuable for inspiring and aligning our internal product teams and leadership.
Design easy-to-understand, end-to-end flows and use the appropriate design systems and prototyping tools to establish a product vision to present to client.
Partner with cross-functional partners directly to make progress on work independently.
Travel may be required within US.
Skills:
High craft bar. Ability to design simple, delightful experiences with strong attention to visual/interaction details and bring ideas to life via prototyping.
Highly efficient and generative. Can produce a lot of high-quality design work in a short amount of time.
Comfortable working in a fast pace, highly complex, ambiguous environment across a wide range of problem space independently.
Flexible to client demands and work well under pressure.
Preferred Skills:
Strong interest/experience in wearables or AI.
3D design/prototyping skills. Unity, After Affects and/ or Blender.
Education Requirement:
Bachelor's Degree
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